Instead, they gain the poison skin ability at 4th level. Traits Charge: If the boar moves at least 20 ft. straight toward a target and then hits it with a tusk Attack on the same turn, the target takes an extra 7 (2d6) slashing damage.

your own Pins on Pinterest The toad makes one bite attack against a Medium or smaller target it is grappling. Amphibious: The toad can breathe air and water. save hide report. Special Traits. Giant Boar Edit Page Content.

If the attack hits, the target is swallowed, and the grapple ends.

The toad's long jump and high jump can be up to 60 feet, with or without a running start. Druid wildshapes as a giant toad, swallows enemy whole, transforms back to humanoid. The toad's weak point is its tongue, which is exposed when it attempts a bite attack, and can be targeted by any creature it is grappling. share. Resource. Standing Leap: These toad’s long jump is up to 20ft. I see no reason a giant frog companion couldn't attack a small or smaller creature with a DC 11 strength/dex check, and eat it too. (Assumed strength/dex check since grapling works this way) If it only has 1 attack then you'd have to wait a turn. Apr 26, 2019 - This Pin was discovered by Donald Buley. 20 comments. If the enemy stays in the toad's belly long enough that the person would die, then he stays ... Three DMless 5E adventures for five players, Journey to Beryl's Reach. Iron Stomach. The swallowed target is blinded and restrained , it has total cover against attacks and other effects outside the toad, and it takes 10 ( 3d6 ) acid damage at the start of each of the toad's turns. The toad is immune to ingested poisons. What happens? If the attack hits, the target is swallowed, and the grapple ends. Contents1 Traits2 Actions2.1 Attributes Of Giant Toad Monster Traits Amphibious: This giant toad monster able to breathe air but also water. Senses darkvision 30 ft., passive Perception 10 Languages — Challenge 1 (200 XP).

The deku toad can breathe air and water. Discover (and save!) If the target is a creature, it must succeed on a DC 13 Strength saving throw or be knocked prone.

Resource. ; Actions. ; Standing Leap: The toad’s long jump is up to 20 feet and its high jump is up to 10 feet, with or without a running start. The toad makes one bite attack against a Medium or smaller target it is grappling. Starting Statistics: Size Medium; Speed 30 ft., swim 30 ft.; AC +1 natural armor; Attack bite (1d6); Ability Scores Str 15, Dex 13, Con 16, Int 1, Wis 9, Cha 6; Special Qualities low-light vision, scent.